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Inna's Temperance

All Items >> Inna's Temperance

Perspective

Showing magical properties seen on this item from the perspective of all classes.

SWITCH PERSPECTIVE BY SELECTING AN ICON BELOW:

Monk
80%
6833
Demon Hunter
9%
771
Barbarian
3%
294
Wizard
3%
287
Witch Doctor
2%
176
Crusader
2%
134

From a total of 8495 sources.

Primary Magical Properties

Bonus Range Seen
Intelligence 22 - 1597 82% 6966 / 8495
Resistance to All Elements 21 - 1207 72.89% 6192 / 8495
Attacks per Second 16 - 286 43.92% 3731 / 8495
Critical Hit Chance % N/A 27.19% 2310 / 8495
Armor 105 - 775 23.94% 2034 / 8495
Dexterity N/A 23.81% 2023 / 8495
Increases Gold and Health Pickup by 2 Yards. N/A 23.19% 1970 / 8495
+6583 Life after Each Kill 1073 - 7722 18.43% 1566 / 8495
Movement Speed % 10 - 12 18.2% 1546 / 8495
Physical Resistance N/A 16.41% 1394 / 8495
Attack Speed % 8 - 9 15.74% 1337 / 8495
Monster kills grant +158 experience. N/A 15.09% 1282 / 8495
+33 % Extra Gold from Monsters 13 - 35 15.06% 1279 / 8495
Vitality 22 - 1039 14.38% 1222 / 8495
Attack Speed Increased by 7.0 % N/A 12.02% 1021 / 8495
Critical Hit Chance Increased N/A 12.02% 1021 / 8495
Ranged and melee attackers take 1738 damage per hit N/A 9.1% 773 / 8495
Arcane Resistance 26 - 210 6.5% 552 / 8495
Lightning Resistance 12 - 210 6.44% 547 / 8495
Damage from ranged attacks (%) N/A 6.39% 543 / 8495
Cold Resistance 28 - 210 6.38% 542 / 8495
+ 137 Arcane Resistance N/A 5.97% 507 / 8495
Fire Resistance 27 - 209 5.64% 479 / 8495
Strength 21 - 660 3.32% 282 / 8495
Gold and Health Pickup (Yards) 1 - 7 2.99% 254 / 8495
Duration of control impairing effects (%) N/A 2.68% 228 / 8495
Extra Gold from Monsters (%) 13 - 35 2.21% 188 / 8495
Fear on Hit (%) 1 - 5.10 2.05% 174 / 8495
+32 % Extra Gold from Monsters 14 - 35 1.91% 162 / 8495
Life after Each Kill 951 - 5929 1.77% 150 / 8495
Bonus Experience (%) N/A 1.72% 146 / 8495
Health Globes and Potions Grant Life N/A 1.72% 146 / 8495
Monster kills grant experience 84 - 199 1.67% 142 / 8495
Armor 99 - 593 1.42% 121 / 8495
Ranged and melee attackers take damage per hit 99 - 1999 1.26% 107 / 8495
Ranged and melee attackers take 1847 damage per hit N/A 1.22% 104 / 8495
Level Requirement Reduced by 5 N/A 1.09% 93 / 8495
Blind on Hit (%) N/A 1.08% 92 / 8495
+6820 Life after Each Kill 4372 - 7725 0.75% 64 / 8495
N/A 0.74% 63 / 8495
N/A 0.73% 62 / 8495
+33 % Extra Gold from Monsters 31 - 35 0.59% 50 / 8495
Gain Life per Spirit Spent (Monk Only) N/A 0.58% 49 / 8495
Monster kills grant +250 experience. N/A 0.46% 39 / 8495
Regenerates Life (per Second) 55 - 983 0.44% 37 / 8495
Poison Resistance 28 - 209 0.35% 30 / 8495
N/A 0.33% 28 / 8495
Cold skills deal more damage (%) N/A 0.32% 27 / 8495
+3500 Thorns Damage 454 - 3443 0.31% 26 / 8495
Reduces damage from melee attacks (%) N/A 0.31% 26 / 8495
Damage to Demons (%) 29 - 209 0.27% 23 / 8495
Level Requirement Reduced by 8 N/A 0.26% 22 / 8495
Ignores Durability Loss N/A 0.24% 20 / 8495
N/A 0.21% 18 / 8495
Slow on Hit (%) 1.10 - 4.70 0.21% 18 / 8495
Level Requirement Reduced 3 - 30 0.2% 17 / 8495
Reduces damage from Cold attacks by 7 % . N/A 0.19% 16 / 8495
41 % Better Chance of Finding Magical Items 12 - 20 0.14% 12 / 8495
Immobilize on Hit (%) 1.10 - 5 0.14% 12 / 8495
Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). N/A 0.14% 12 / 8495
Damage Dealt Is Converted to Life % N/A 0.13% 11 / 8495
Finding Magical Items (%) 11 - 20 0.12% 10 / 8495
Ignores Durability Loss N/A 0.11% 9 / 8495
N/A 0.08% 7 / 8495
Health Globes and Potions Grant Life 2528 - 12679 0.07% 6 / 8495
N/A 0.04% 3 / 8495
N/A 0.04% 3 / 8495
39 % Better Chance of Finding Magical Items 20 - 20 0.01% 1 / 8495
Level Requirement Reduced by 35 N/A 0.01% 1 / 8495

Secondary Magical Properties

Bonus Range Seen
Increases Way of the Hundred Fists Damage (Monk Only) 10 - 15 4.63% 393 / 8495
Crippling Wave Damage 10 - 15 3.76% 319 / 8495
Fists of Thunder Damage 10 - 15 3.47% 295 / 8495
Increases Deadly Reach Damage (Monk Only) 10 - 15 2.8% 238 / 8495