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The Witching Hour

All Items >> The Witching Hour

Perspective

Showing magical properties seen on this item from the perspective of all classes.

SWITCH PERSPECTIVE BY SELECTING AN ICON BELOW:

Demon Hunter
33%
8313
Witch Doctor
21%
5368
Wizard
18%
4565
Monk
11%
2792
Crusader
9%
2307
Barbarian
8%
1963
Necromancer
1%
160

From a total of 25468 sources.

Primary Magical Properties

Bonus Range Seen
Critical Hit Damage Increased by 95.0 % N/A 81.63% 20790 / 25468
Attack Speed Increased by 7.0 % N/A 80.34% 20462 / 25468
Resistance to All Elements 11 - 933 57.15% 14555 / 25468
Intelligence 19 - 1210 53.19% 13547 / 25468
Vitality 19 - 1260 42.19% 10745 / 25468
Dexterity 16 - 1125 22.94% 5842 / 25468
Increases Gold and Health Pickup by 2 Yards. N/A 22.03% 5610 / 25468
Critical Hit Damage % 10 - 50 18.38% 4682 / 25468
Attack Speed % 3 - 9 18.37% 4678 / 25468
+6583 Life after Each Kill 1287 - 7723 17% 4329 / 25468
+33 % Extra Gold from Monsters 13 - 35 15.59% 3970 / 25468
Monster kills grant +158 experience. N/A 15.23% 3880 / 25468
Arcane Resistance 26 - 210 11.34% 2889 / 25468
Armor 4 - 397 11.1% 2827 / 25468
Cold Resistance 26 - 210 10.94% 2786 / 25468
Lightning Resistance 26 - 210 10.85% 2763 / 25468
Fire Resistance 26 - 210 10.71% 2728 / 25468
Ranged and melee attackers take 1738 damage per hit N/A 10.33% 2631 / 25468
Attacks per Second 11 - 130 10.17% 2590 / 25468
+ 137 Arcane Resistance N/A 9.56% 2434 / 25468
Damage from ranged attacks (%) N/A 9.02% 2298 / 25468
Strength 13 - 500 7.07% 1801 / 25468
Armor 85 - 516 4.64% 1182 / 25468
Critical Hit Chance % N/A 4.16% 1060 / 25468
Gold and Health Pickup (Yards) 1 - 7 2.91% 741 / 25468
Life (%) 4 - 15 2.71% 691 / 25468
Extra Gold from Monsters (%) 13 - 35 2.47% 629 / 25468
Ranged and melee attackers take damage per hit 2 - 3498 2.22% 566 / 25468
Duration of control impairing effects (%) N/A 2.09% 532 / 25468
Poison Resistance 26 - 210 2.01% 512 / 25468
Health Globes and Potions Grant Life N/A 1.81% 460 / 25468
Physical Resistance 26 - 160 1.76% 448 / 25468
Immobilize on Hit (%) 1 - 5.10 1.73% 441 / 25468
Regenerates Life (per Second) 1 - 990 1.71% 435 / 25468
Life after Each Kill 1105 - 5936 1.58% 402 / 25468
Monster kills grant experience 8 - 200 1.51% 385 / 25468
+32 % Extra Gold from Monsters 10 - 35 1.48% 377 / 25468
Level Requirement Reduced by 5 N/A 1.32% 336 / 25468
Ranged and melee attackers take 1847 damage per hit N/A 1.3% 332 / 25468
Bonus Experience (%) N/A 1.21% 309 / 25468
Finding Magical Items (%) 7 - 20 1% 254 / 25468
Blind on Hit (%) N/A 0.86% 219 / 25468
Health Globes and Potions Grant Life 1439 - 12789 0.75% 190 / 25468
41 % Better Chance of Finding Magical Items 11 - 20 0.66% 169 / 25468
+6820 Life after Each Kill 2097 - 7718 0.59% 151 / 25468
Level Requirement Reduced by 8 N/A 0.57% 145 / 25468
+33 % Extra Gold from Monsters 30 - 35 0.53% 136 / 25468
Monster kills grant +250 experience. N/A 0.46% 117 / 25468
+3500 Thorns Damage 5413 - 9500 0.36% 91 / 25468
39 % Better Chance of Finding Magical Items 7 - 20 0.34% 87 / 25468
Damage to Demons (%) 141 - 210 0.29% 75 / 25468
Level Requirement Reduced 2 - 30 0.25% 63 / 25468
Ignores Durability Loss N/A 0.24% 62 / 25468
Reduces damage from melee attacks (%) N/A 0.24% 61 / 25468
Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). N/A 0.22% 57 / 25468
Freeze on Hit (%) 1.10 - 5.10 0.21% 54 / 25468
Chill on Hit (%) 1 - 5.10 0.19% 48 / 25468
Knockback on Hit (%) 1.10 - 4.60 0.07% 19 / 25468
Ignores Durability Loss N/A 0.06% 15 / 25468
Level Requirement Reduced by 35 N/A 0.04% 9 / 25468
Health Globes and Potions Grant +38625 Life. N/A 0% 1 / 25468

Secondary Magical Properties

Bonus Range Seen
Poison Dart Damage 10 - 15 1.08% 275 / 25468
Evasive Fire Damage 10 - 15 0.64% 162 / 25468
Magic Missile Damage 10 - 15 0.6% 154 / 25468
Hungering Arrow Damage 10 - 15 0.48% 121 / 25468
Plague of Toads Damage 10 - 15 0.42% 106 / 25468
Bolas Damage 10 - 15 0.4% 103 / 25468
Increases Way of the Hundred Fists Damage (Monk Only) 10 - 15 0.38% 96 / 25468
Frenzy Damage 5 - 15 0.37% 93 / 25468
Electrocute Damage 10 - 15 0.36% 91 / 25468
Entangling Shot Damage 10 - 15 0.35% 88 / 25468
Fists of Thunder Damage 10 - 15 0.34% 86 / 25468
Grenade Damage 10 - 15 0.33% 85 / 25468
Crippling Wave Damage 10 - 15 0.33% 85 / 25468
Bash Damage 5 - 15 0.33% 85 / 25468
Increases Spectral Blade Damage by (Wizard Only) 10 - 15 0.29% 75 / 25468
Increases Cleave Damage (Barbarian Only) 5 - 15 0.29% 74 / 25468
Corpse Spiders Damage 10 - 15 0.26% 66 / 25468
Shock Pulse Damage 10 - 15 0.26% 65 / 25468
Increases Slash Damage (Crusader Only) 10 - 15 0.24% 61 / 25468
Reduces resource cost of Rend (Barbarian Only) 1 - 5 0.2% 52 / 25468
Justice Damage 10 - 15 0.2% 51 / 25468
Punish Damage 10 - 15 0.2% 51 / 25468
Increases Deadly Reach Damage (Monk Only) 10 - 15 0.2% 50 / 25468
Firebomb Damage 10 - 15 0.19% 49 / 25468
Weapon Throw Damage 10 - 15 0.19% 48 / 25468
Increases Critical Hit Chance of Revenge (Barbarian Only) 2 - 6 0.16% 40 / 25468
Reduces resource cost of Weapon Throw (Barbarian Only) 1 - 5 0.12% 30 / 25468
Smite Damage 10 - 15 0.12% 30 / 25468