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The Witching Hour

All Items >> The Witching Hour

Perspective

Showing magical properties seen on this item from the perspective of all classes.

SWITCH PERSPECTIVE BY SELECTING AN ICON BELOW:

Demon Hunter
33%
8399
Witch Doctor
21%
5406
Wizard
18%
4581
Monk
11%
2833
Crusader
9%
2333
Barbarian
8%
1974
Necromancer
1%
227

From a total of 25753 sources.

Primary Magical Properties

Bonus Range Seen
Critical Hit Damage Increased by 95.0 % N/A 80.97% 20852 / 25753
Attack Speed Increased by 7.0 % N/A 79.69% 20523 / 25753
Resistance to All Elements 11 - 933 56.69% 14600 / 25753
Intelligence 19 - 1210 52.7% 13573 / 25753
Vitality 19 - 1260 41.83% 10772 / 25753
Dexterity N/A 22.9% 5897 / 25753
Increases Gold and Health Pickup by 2 Yards. N/A 21.78% 5610 / 25753
Critical Hit Damage % 10 - 50 18.18% 4682 / 25753
Attack Speed % 3 - 9 18.16% 4678 / 25753
+6583 Life after Each Kill 1287 - 7723 16.81% 4329 / 25753
+33 % Extra Gold from Monsters 13 - 35 15.42% 3970 / 25753
Monster kills grant +158 experience. N/A 15.07% 3880 / 25753
Arcane Resistance 26 - 210 11.24% 2894 / 25753
Ranged and melee attackers take 1738 damage per hit N/A 11.07% 2852 / 25753
Armor 4 - 397 11.01% 2835 / 25753
Cold Resistance 26 - 210 10.82% 2786 / 25753
Lightning Resistance 26 - 210 10.73% 2763 / 25753
Fire Resistance 26 - 210 10.59% 2728 / 25753
Attacks per Second 11 - 130 10.07% 2594 / 25753
+ 137 Arcane Resistance N/A 9.48% 2442 / 25753
Damage from ranged attacks (%) N/A 8.95% 2305 / 25753
Strength 13 - 500 6.99% 1801 / 25753
Armor 85 - 516 4.61% 1187 / 25753
Critical Hit Chance % N/A 4.13% 1064 / 25753
Gold and Health Pickup (Yards) 1 - 7 2.88% 741 / 25753
Life (%) 4 - 15 2.68% 691 / 25753
Extra Gold from Monsters (%) 13 - 35 2.44% 629 / 25753
Ranged and melee attackers take damage per hit 2 - 3498 2.2% 566 / 25753
Duration of control impairing effects (%) N/A 2.07% 532 / 25753
Poison Resistance 26 - 210 2.02% 521 / 25753
Physical Resistance N/A 1.8% 464 / 25753
Health Globes and Potions Grant Life N/A 1.79% 460 / 25753
Immobilize on Hit (%) 1 - 5.10 1.71% 441 / 25753
Regenerates Life (per Second) 1 - 990 1.69% 435 / 25753
Life after Each Kill 1105 - 5936 1.56% 402 / 25753
Monster kills grant experience 8 - 200 1.49% 385 / 25753
+32 % Extra Gold from Monsters 10 - 35 1.46% 377 / 25753
Level Requirement Reduced by 5 N/A 1.3% 336 / 25753
Ranged and melee attackers take 1847 damage per hit N/A 1.29% 332 / 25753
Bonus Experience (%) N/A 1.2% 309 / 25753
Finding Magical Items (%) 7 - 20 0.99% 254 / 25753
Blind on Hit (%) N/A 0.94% 242 / 25753
Fear on Hit (%) N/A 0.87% 223 / 25753
Health Globes and Potions Grant Life 1439 - 12789 0.74% 190 / 25753
41 % Better Chance of Finding Magical Items 11 - 20 0.66% 169 / 25753
+6820 Life after Each Kill 2097 - 7718 0.64% 165 / 25753
N/A 0.61% 158 / 25753
+33 % Extra Gold from Monsters 30 - 35 0.59% 153 / 25753
Level Requirement Reduced by 8 N/A 0.56% 145 / 25753
Monster kills grant +250 experience. N/A 0.5% 129 / 25753
+3500 Thorns Damage 5413 - 9500 0.4% 102 / 25753
N/A 0.37% 94 / 25753
N/A 0.35% 90 / 25753
39 % Better Chance of Finding Magical Items 7 - 20 0.34% 87 / 25753
Damage to Demons (%) 141 - 210 0.31% 81 / 25753
N/A 0.31% 80 / 25753
Reduces damage from melee attacks (%) N/A 0.26% 67 / 25753
Level Requirement Reduced 2 - 30 0.24% 63 / 25753
Ignores Durability Loss N/A 0.24% 62 / 25753
Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). N/A 0.22% 57 / 25753
Freeze on Hit (%) 1.10 - 5.10 0.21% 54 / 25753
N/A 0.19% 49 / 25753
Chill on Hit (%) 1 - 5.10 0.19% 48 / 25753
Reduces damage from Cold attacks by 7 % . N/A 0.18% 47 / 25753
N/A 0.12% 31 / 25753
Gain Life per Spirit Spent (Monk Only) N/A 0.11% 29 / 25753
N/A 0.1% 27 / 25753
Damage Dealt Is Converted to Life % N/A 0.1% 26 / 25753
Ignores Durability Loss N/A 0.07% 19 / 25753
Knockback on Hit (%) 1.10 - 4.60 0.07% 19 / 25753
Reduces damage from melee attacks by 7.0 % N/A 0.07% 18 / 25753
Cold skills deal more damage (%) N/A 0.04% 10 / 25753
Level Requirement Reduced by 35 N/A 0.03% 9 / 25753
N/A 0.03% 8 / 25753
N/A 0.03% 8 / 25753
N/A 0.02% 6 / 25753
Health Globes and Potions Grant +38625 Life. N/A 0% 1 / 25753

Secondary Magical Properties

Bonus Range Seen
Poison Dart Damage 10 - 15 1.07% 275 / 25753
Evasive Fire Damage 10 - 15 0.63% 162 / 25753
Magic Missile Damage 10 - 15 0.6% 154 / 25753
Hungering Arrow Damage 10 - 15 0.47% 121 / 25753
Plague of Toads Damage 10 - 15 0.41% 106 / 25753
Bolas Damage 10 - 15 0.4% 103 / 25753
Increases Way of the Hundred Fists Damage (Monk Only) 10 - 15 0.38% 97 / 25753
Frenzy Damage 5 - 15 0.36% 93 / 25753
Electrocute Damage 10 - 15 0.35% 91 / 25753
Entangling Shot Damage 10 - 15 0.34% 88 / 25753
Fists of Thunder Damage 10 - 15 0.34% 87 / 25753
Grenade Damage 10 - 15 0.33% 86 / 25753
Crippling Wave Damage 10 - 15 0.33% 85 / 25753
Bash Damage 5 - 15 0.33% 85 / 25753
Increases Spectral Blade Damage by (Wizard Only) 10 - 15 0.29% 75 / 25753
Increases Cleave Damage (Barbarian Only) 5 - 15 0.29% 74 / 25753
Corpse Spiders Damage 10 - 15 0.26% 66 / 25753
Shock Pulse Damage 10 - 15 0.25% 65 / 25753
Increases Slash Damage (Crusader Only) 10 - 15 0.24% 61 / 25753
Reduces resource cost of Rend (Barbarian Only) 1 - 5 0.2% 52 / 25753
Justice Damage 10 - 15 0.2% 51 / 25753
Punish Damage 10 - 15 0.2% 51 / 25753
Increases Deadly Reach Damage (Monk Only) 10 - 15 0.19% 50 / 25753
Firebomb Damage 10 - 15 0.19% 49 / 25753
Weapon Throw Damage 10 - 15 0.19% 48 / 25753
Increases Critical Hit Chance of Revenge (Barbarian Only) 2 - 6 0.16% 40 / 25753
Reduces resource cost of Weapon Throw (Barbarian Only) 1 - 5 0.12% 30 / 25753
Smite Damage 10 - 15 0.12% 30 / 25753