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The Witching Hour

All Items >> The Witching Hour

Perspective

Showing magical properties seen on this item from the perspective of all classes.

SWITCH PERSPECTIVE BY SELECTING AN ICON BELOW:

Demon Hunter
33%
8445
Witch Doctor
21%
5423
Wizard
18%
4590
Monk
11%
2849
Crusader
9%
2347
Barbarian
8%
1978
Necromancer
1%
273

From a total of 25905 sources.

Primary Magical Properties

Bonus Range Seen
Critical Hit Damage Increased by 95.0 % N/A 80.49% 20852 / 25905
Attack Speed Increased by 7.0 % N/A 79.22% 20523 / 25905
Resistance to All Elements 11 - 933 56.36% 14600 / 25905
Intelligence 19 - 1210 52.4% 13573 / 25905
Vitality 19 - 1260 41.58% 10772 / 25905
Dexterity N/A 22.91% 5936 / 25905
Increases Gold and Health Pickup by 2 Yards. N/A 21.66% 5610 / 25905
Critical Hit Damage % 10 - 50 18.07% 4682 / 25905
Attack Speed % 3 - 9 18.06% 4678 / 25905
+6583 Life after Each Kill 1287 - 7723 16.71% 4329 / 25905
+33 % Extra Gold from Monsters 13 - 35 15.33% 3970 / 25905
Monster kills grant +158 experience. N/A 14.98% 3880 / 25905
Ranged and melee attackers take 1738 damage per hit N/A 11.58% 3000 / 25905
Arcane Resistance 26 - 210 11.17% 2894 / 25905
Armor 4 - 397 10.94% 2835 / 25905
Cold Resistance 26 - 210 10.75% 2786 / 25905
Lightning Resistance 26 - 210 10.67% 2763 / 25905
Fire Resistance 26 - 210 10.53% 2728 / 25905
Attacks per Second 11 - 130 10.01% 2594 / 25905
+ 137 Arcane Resistance N/A 9.43% 2442 / 25905
Damage from ranged attacks (%) N/A 8.9% 2305 / 25905
Strength 13 - 500 6.95% 1801 / 25905
Armor 85 - 516 4.58% 1187 / 25905
Critical Hit Chance % N/A 4.11% 1064 / 25905
Gold and Health Pickup (Yards) 1 - 7 2.86% 741 / 25905
Life (%) 4 - 15 2.67% 691 / 25905
Extra Gold from Monsters (%) 13 - 35 2.43% 629 / 25905
Ranged and melee attackers take damage per hit 2 - 3498 2.18% 566 / 25905
Duration of control impairing effects (%) N/A 2.05% 532 / 25905
Poison Resistance 26 - 210 2.01% 521 / 25905
Physical Resistance N/A 1.81% 469 / 25905
Health Globes and Potions Grant Life N/A 1.78% 460 / 25905
Immobilize on Hit (%) 1 - 5.10 1.7% 441 / 25905
Regenerates Life (per Second) 1 - 990 1.68% 435 / 25905
Life after Each Kill 1105 - 5936 1.55% 402 / 25905
Monster kills grant experience 8 - 200 1.49% 385 / 25905
+32 % Extra Gold from Monsters 10 - 35 1.46% 377 / 25905
Fear on Hit (%) N/A 1.45% 375 / 25905
Level Requirement Reduced by 5 N/A 1.3% 336 / 25905
Ranged and melee attackers take 1847 damage per hit N/A 1.28% 332 / 25905
Bonus Experience (%) N/A 1.19% 309 / 25905
N/A 1.03% 266 / 25905
Finding Magical Items (%) 7 - 20 0.98% 254 / 25905
Blind on Hit (%) N/A 0.93% 242 / 25905
Health Globes and Potions Grant Life 1439 - 12789 0.73% 190 / 25905
41 % Better Chance of Finding Magical Items 11 - 20 0.65% 169 / 25905
+6820 Life after Each Kill 2097 - 7718 0.64% 165 / 25905
+33 % Extra Gold from Monsters 30 - 35 0.59% 153 / 25905
N/A 0.57% 147 / 25905
Level Requirement Reduced by 8 N/A 0.56% 145 / 25905
N/A 0.56% 144 / 25905
N/A 0.55% 143 / 25905
Monster kills grant +250 experience. N/A 0.5% 129 / 25905
+3500 Thorns Damage 5413 - 9500 0.39% 102 / 25905
N/A 0.35% 90 / 25905
39 % Better Chance of Finding Magical Items 7 - 20 0.34% 87 / 25905
Reduces damage from Cold attacks by 7 % . N/A 0.33% 85 / 25905
Damage to Demons (%) 141 - 210 0.31% 81 / 25905
Reduces damage from melee attacks (%) N/A 0.26% 67 / 25905
Level Requirement Reduced 2 - 30 0.24% 63 / 25905
Ignores Durability Loss N/A 0.24% 62 / 25905
Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). N/A 0.22% 57 / 25905
Freeze on Hit (%) 1.10 - 5.10 0.21% 54 / 25905
Damage Dealt Is Converted to Life % N/A 0.2% 51 / 25905
Chill on Hit (%) 1 - 5.10 0.19% 48 / 25905
Gain Life per Spirit Spent (Monk Only) N/A 0.18% 47 / 25905
N/A 0.18% 46 / 25905
N/A 0.17% 43 / 25905
Reduces damage from melee attacks by 7.0 % N/A 0.15% 38 / 25905
Ignores Durability Loss N/A 0.07% 19 / 25905
Knockback on Hit (%) 1.10 - 4.60 0.07% 19 / 25905
Cold skills deal more damage (%) N/A 0.07% 18 / 25905
N/A 0.05% 12 / 25905
N/A 0.05% 12 / 25905
N/A 0.04% 11 / 25905
Level Requirement Reduced by 35 N/A 0.03% 9 / 25905
Health Globes and Potions Grant +38625 Life. N/A 0% 1 / 25905

Secondary Magical Properties

Bonus Range Seen
Poison Dart Damage 10 - 15 1.06% 275 / 25905
Evasive Fire Damage 10 - 15 0.63% 162 / 25905
Magic Missile Damage 10 - 15 0.59% 154 / 25905
Hungering Arrow Damage 10 - 15 0.47% 121 / 25905
Plague of Toads Damage 10 - 15 0.41% 106 / 25905
Bolas Damage 10 - 15 0.4% 103 / 25905
Increases Way of the Hundred Fists Damage (Monk Only) 10 - 15 0.37% 97 / 25905
Frenzy Damage 5 - 15 0.36% 93 / 25905
Electrocute Damage 10 - 15 0.35% 91 / 25905
Entangling Shot Damage 10 - 15 0.34% 88 / 25905
Fists of Thunder Damage 10 - 15 0.34% 87 / 25905
Grenade Damage 10 - 15 0.33% 86 / 25905
Crippling Wave Damage 10 - 15 0.33% 85 / 25905
Bash Damage 5 - 15 0.33% 85 / 25905
Increases Spectral Blade Damage by (Wizard Only) 10 - 15 0.29% 75 / 25905
Increases Cleave Damage (Barbarian Only) 5 - 15 0.29% 74 / 25905
Corpse Spiders Damage 10 - 15 0.25% 66 / 25905
Shock Pulse Damage 10 - 15 0.25% 65 / 25905
Increases Slash Damage (Crusader Only) 10 - 15 0.24% 61 / 25905
Reduces resource cost of Rend (Barbarian Only) 1 - 5 0.2% 52 / 25905
Justice Damage 10 - 15 0.2% 51 / 25905
Punish Damage 10 - 15 0.2% 51 / 25905
Increases Deadly Reach Damage (Monk Only) 10 - 15 0.19% 50 / 25905
Firebomb Damage 10 - 15 0.19% 49 / 25905
Weapon Throw Damage 10 - 15 0.19% 48 / 25905
Increases Critical Hit Chance of Revenge (Barbarian Only) 2 - 6 0.15% 40 / 25905
Reduces resource cost of Weapon Throw (Barbarian Only) 1 - 5 0.12% 30 / 25905
Smite Damage 10 - 15 0.12% 30 / 25905