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Serenity - Skill - Diablo 3 Database - DiabloNut.com
Serenity
 
 
Cooldown: 16 seconds

You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.

This ability does not start its cooldown until after its effects expire.
 
Unlocked at Level 16.
 
Quick Facts
  • Cannot assign to LMB
  • Is usable in Town
  • Can be targeted at enemies
  • Breaks Immobilize
  • Immune To Recoil
  • Immune To Knockback
  • Breaks Root
  • Breaks Snare
  • Breaks Stun
  • Breaks Fear

Runes

Name Level Unlocked Tooltip
 
Peaceful Repose
23 When activated, Serenity heals you for 93873.675 - 120695 Life.



Heal amount is increased by 40% of your Health Globe Healing Bonus.
 
Instant Karma
54 While under the effects of Serenity, your movement is unhindered.
 
Ascension
47 Increase the duration of Serenity to 4 seconds.
 
Tranquility
39 Protect allies within 45 yards with a shield that removes control impairing effects and redirects up to 120158.304 damage to you for 3 seconds.



Shield amount is increased by 40% of your Health Globe Healing Bonus.
 
Unwelcome Disturbance
29 While under the effects of Serenity, enemies within 20 yards take 438% weapon damage as Physical every second.
*Var Stats seem to be the old tooltip that Blizzard used and thus contains some useful and some out of date information.
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